2025-07-15 15:33:35 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameStar : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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2025-07-16 23:07:19 +08:00
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DontDestroyOnLoad(gameObject);
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2025-07-16 19:16:46 +08:00
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StartCoroutine(CreatGame.GameLogic.Instance.Start());
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2025-07-15 15:33:35 +08:00
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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