Files
CreatGame/UnityGame/Assets/Scripts/ThirdParty/UniTask/Runtime/_InternalVisibleTo.cs

7 lines
299 B
C#
Raw Normal View History

2025-07-26 16:56:42 +08:00
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("UniTask.Linq")]
[assembly: InternalsVisibleTo("UniTask.Addressables")]
[assembly: InternalsVisibleTo("UniTask.DOTween")]
[assembly: InternalsVisibleTo("UniTask.TextMeshPro")]
[assembly: InternalsVisibleTo("UniTask.YooAsset")]