34 lines
855 B
C#
34 lines
855 B
C#
|
|
using System.Collections.Generic;
|
|||
|
|
using Cysharp.Threading.Tasks;
|
|||
|
|
using UnityEngine;
|
|||
|
|
|
|||
|
|
namespace YIUIFramework
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// YIUI 面板管理器
|
|||
|
|
/// </summary>
|
|||
|
|
public partial class PanelMgr : MgrSingleton<PanelMgr>
|
|||
|
|
{
|
|||
|
|
//低品质 将会影响动画等逻辑 也可以根据这个参数自定义一些区别
|
|||
|
|
public static bool IsLowQuality = false;
|
|||
|
|
|
|||
|
|
//绑定初始化情况
|
|||
|
|
public static bool BindInit { private set; get; }
|
|||
|
|
|
|||
|
|
protected override async UniTask<bool> MgrAsyncInit()
|
|||
|
|
{
|
|||
|
|
BindInit = UIBindHelper.InitAllBind();
|
|||
|
|
|
|||
|
|
if (!await InitRoot()) return false;
|
|||
|
|
|
|||
|
|
InitSafeArea();
|
|||
|
|
return true;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
protected override void OnDispose()
|
|||
|
|
{
|
|||
|
|
ResetRoot();
|
|||
|
|
OnBlockDispose();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|