diff --git a/UnityGame/Assets/Scripts/GameLogic/Tools/AssetBundle/AssetBundleManager.cs b/UnityGame/Assets/Scripts/GameLogic/Tools/AssetBundle/AssetBundleManager.cs index 2c3a5f8..e939033 100644 --- a/UnityGame/Assets/Scripts/GameLogic/Tools/AssetBundle/AssetBundleManager.cs +++ b/UnityGame/Assets/Scripts/GameLogic/Tools/AssetBundle/AssetBundleManager.cs @@ -203,10 +203,6 @@ namespace CreatGame.AssetBundle /// public void ReleaseAll() { - foreach (var mAssetBundle in m_AssetBundles) - { - GameObject.Destroy(mAssetBundle.Value.assetBundle); - } m_AssetBundles.Clear(); } }