初始化
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17
UnityGame/Assets/Scripts/ThirdParty/ConsolePro/Remote/LiteNetLib/Layers/PacketLayerBase.cs
vendored
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17
UnityGame/Assets/Scripts/ThirdParty/ConsolePro/Remote/LiteNetLib/Layers/PacketLayerBase.cs
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using System.Net;
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namespace FlyingWormConsole3.LiteNetLib.Layers
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{
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public abstract class PacketLayerBase
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{
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public readonly int ExtraPacketSizeForLayer;
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protected PacketLayerBase(int extraPacketSizeForLayer)
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{
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ExtraPacketSizeForLayer = extraPacketSizeForLayer;
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}
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public abstract void ProcessInboundPacket(IPEndPoint endPoint, ref byte[] data, ref int offset, ref int length);
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public abstract void ProcessOutBoundPacket(IPEndPoint endPoint, ref byte[] data, ref int offset, ref int length);
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}
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}
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