初始化
This commit is contained in:
30
UnityGame/Assets/Scripts/ThirdParty/Unity-Logs-Viewer/Reporter/MultiKeyDictionary.cs
vendored
Normal file
30
UnityGame/Assets/Scripts/ThirdParty/Unity-Logs-Viewer/Reporter/MultiKeyDictionary.cs
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class MultiKeyDictionary<T1, T2, T3> : Dictionary<T1, Dictionary<T2, T3>>
|
||||
{
|
||||
new public Dictionary<T2, T3> this[T1 key]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!ContainsKey(key))
|
||||
Add(key, new Dictionary<T2, T3>());
|
||||
|
||||
Dictionary<T2, T3> returnObj;
|
||||
TryGetValue(key, out returnObj);
|
||||
|
||||
return returnObj;
|
||||
}
|
||||
}
|
||||
|
||||
public bool ContainsKey(T1 key1, T2 key2)
|
||||
{
|
||||
Dictionary<T2, T3> returnObj;
|
||||
TryGetValue(key1, out returnObj);
|
||||
if (returnObj == null)
|
||||
return false;
|
||||
|
||||
return returnObj.ContainsKey(key2);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user