初始化
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25
UnityGame/Assets/Scripts/ThirdParty/YIUIFramework/Panel/Bind/UIBindVo.cs
vendored
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25
UnityGame/Assets/Scripts/ThirdParty/YIUIFramework/Panel/Bind/UIBindVo.cs
vendored
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using System;
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namespace YIUIFramework
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{
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/// <summary>
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/// UI资源绑定信息
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/// </summary>
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public struct UIBindVo
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{
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//基类
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public Type CodeType; //Panel/View/Component
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//当前继承类
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public Type BaseType; //他继承的类 就是 当前 + Base
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//当前类
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public Type CreatorType;
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//包名/模块名
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public string PkgName;
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//资源名
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public string ResName;
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}
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}
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