using System.Collections.Generic; using UnityEngine; namespace CreatGame.UI { public partial class UIMainView { public override void InitView() { base.InitView(); StarBtn.onClick.AddListener(OnStarBtnClick); } private void OnStarBtnClick() { StarBtnText.text = ConfigManager.Instance.Tables.TbLanguage.Get("Main_BtnTitle_Star").CN; Debug.Log("OnStarBtnClick"); } } }