Files
CreatGame/UnityGame/Assets/Scripts/GameTools/UI/UIViewExport.cs
2025-07-20 01:24:55 +08:00

17 lines
367 B
C#

using System;
using UnityEngine;
using System.Collections.Generic;
public class UIViewExport : MonoBehaviour
{
[Serializable]
public class UIEntry
{
public string key;
public GameObject prefab;
public string selectedComponentName; // 存储选择的组件类型名
}
public List<UIEntry> entries = new List<UIEntry>();
}