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27
UnityGame/Assets/Scripts/GameLogic/Export/UGUI/UIMainView.cs
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27
UnityGame/Assets/Scripts/GameLogic/Export/UGUI/UIMainView.cs
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using System.Collections;
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using System.Collections.Generic;
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using CreatGame.UI;
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using UnityEngine;
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using UnityEngine.UI;
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namespace CreatGame.UI
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{
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public class UIMainView : UIViewBase
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{
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/// <summary>
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///
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/// </summary>
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public Button StarBtn;
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/// <summary>
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///
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/// </summary>
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public Text StarBtnText;
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public override void PreLoad(GameObject view)
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{
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base.PreLoad(view);
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StarBtn = GetGameObject(nameof(StarBtn)).GetComponent<Button>();
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StarBtnText = GetGameObject(nameof(StarBtnText)).GetComponent<Text>();
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}
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}
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}
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fileFormatVersion: 2
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guid: 8c5ae2248a663cd4f9fc66ca55751f19
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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